Adding a Polygon

To add a Polygon to the graphics pane The primary portion of the GoldSim interface, where the graphical depiction of the model is shown.:

  1. Select Polygon from the drop-list at the first button of the Graphical Tools toolbar or the main menu under Graphics|Insert.
  2. Place the cursor at the location in the graphics pane where you want one of the corners of the polygon to be and click.
  3. Move the cursor to the next vertex of the polygon and click.
  4. After adding as many vertices as desired, move the cursor to the location where you want the last vertex of the polygon to be and double-click.

You can move a polygon by selecting it and dragging it around the graphics pane. You can "stretch" a polygon by selecting the object and dragging one of the "handles" (there are eight handles - one on each corner and one on each side). Pressing the Shift key while resizing the object keeps the same aspect ratio; pressing the Ctrl key while resizing keeps the center of the object at the same location.

You can also move individual vertices by right-clicking on the object and selecting Edit Vertices from the menu. This will highlight individual vertices that can then be dragged and repositioned.

You can rotate a polygon by selecting the object and choosing Graphics|Rotate from the main menu.