Generating Resources

When using Resources in your model, you will define a number of events or processes that consume those Resources.  Generally, you will specify an Initial Quantity when defining the Resource Store.

In some cases, however, you may want to add Resources to a Store during a simulation.  GoldSim provides two ways to do this:

   Within the Store, add a Rate of Addition or Discrete Additions.

   Specify a Deposit Rate or a Discrete Deposit when defining a Resource Interaction.

The first of these two options is perhaps the most powerful, as you have great flexibility in how you can add resources.  Note that the Discrete Additions field also accepts discrete change signals that have a Replace instruction.  This, for example, would allow you to reset a Store to a pre-specified level (e.g., its capacity) regardless of its current level.

All elements that can interact with a Resource Store can add (deposit) rather than spend Resources.

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