Changing the Hyperlink Object's
Symbol
The Image tab of the Hyperlink Appearance dialog allows you to change the image used for the Hyperlink object in the graphics pane The primary portion of the GoldSim interface, where the graphical depiction of the model is shown..
If you select the User-defined symbol radio button within this tab, you will be prompted for the name of a file to be used for the symbol. The file must be an enhanced Windows metafile (.emf).
Note: GoldSim utilizes enhanced metafiles for symbols because they are vector A one-dimensional array. graphics (and therefore scale without losing image quality). Most advanced graphics programs can create enhanced metafiles (or convert other formats to an enhanced metafile). Note, however, that unless you create the original image as an enhanced metafile, it will not be a true vector graphic and will lose image quality when scaling.
You can use GoldSim's graphic capabilities to convert other graphics formats to an enhanced metafile as follows:
- Insert a graphic image (e.g., a bitmap) into the graphics pane;
- Select the image and click Graphics | Export... from the main menu (or press Ctrl+E);
- Specify that you wish to save the file as an enhanced metafile.
Once the symbol is defined using a user-defined symbol, you can change the symbol by pressing Select new Image...,or you can switch back to the default image provided by GoldSim by selecting the Default symbol button.
You can access the dialog for selecting a new image directly (without using the Appearance dialog) by selecting Change Symbol... from the context menu for the element.
Two additional buttons are also on the Image tab:
Reset Size: This resets the size of a scaled image back to its original size.
Reset Ratio: This resets the aspect ratio of a scaled image back to its original ratio (by changing the symbol's height).
Learn more
- Adding Hyperlinks to the Graphics Pane
- Changing the Appearance of a Hyperlink Object
- Changing the Hyperlink Object's Background and Outline
- Changing the Hyperlink Object's Label
- Changing the Hyperlink Object's Symbol
- Locking the Appearance of the Hyperlink Object
- Specifying Addresses for the Various Hyperlink Types