Species and Media

This section of the Help file discusses the basic building blocks of an environmental simulation: 1) the species The chemical (or non-chemical, such as bacterial or viral) constituents that are stored and transported through an environmental system in a contaminant transport model. In GoldSim, the Species element defines all of the contaminant species being simulated (and their properties). which are to be simulated; and 2) the environmental media Materials (such as water, sand, clay, air) that constitute (are contained within) transport pathways. GoldSim provides two types of elements for defining media: Fluids and Solids. in which these species are transported and stored.

Within GoldSim, these are collectively referred to as materials. GoldSim provides three specialized material elements: Species, Fluid and Solid. Specification of these material elements is the first step in representing an environmental system within GoldSim.