Specifying Grid Cells as Check Boxes

By default, grid cells are displayed in the Dashboard as simple edit boxes (with no minimum or maximum value and a default value of 0). You can specify minimum and maximum values, and edit other grid cell properties (i.e., controlling whether they are edit boxes, check boxes or combo boxes) by clicking the blue text corresponding to that particular cell in the “Value Properties” column.

The third radio button allows you to define the grid cell as a Check Box.  If this option is selected, this portion of the dialog becomes active:

You specify a Check Box Label, and the value that the referenced element takes on when the box is Checked and Unchecked.

   Note: You cannot specify a link or expression in the Value fields.  In fact, these fields only accept numbers without units.  If the Data element has dimensions, these fields assume that the value is being specified in the display units of the Data element (which is displayed at the top of the dialog).

   Note: If the item is a condition, Checked Value is True (indicated as 1 in the dialog), and the Unchecked Value is False (indicated as 0 in the dialog). You cannot change these definitions. 

The Default box determines whether the box is checked or unchecked as its default state. This Default can be used in conjunction with an optional Button control that the Author can provide in a Dashboard that allows the Player user to reset all input controls to default values.

   Note: Within GoldSim, you can reset all of the input controls in a Dashboard to their default values by right-clicking anywhere in the Dashboard, and selecting Set to Default Values.

If the item is a vector or a matrix, a Default choice is specified for each entry in the array via a Default Values… button, which displays the following dialog:

You can specify the default choice for each array item individually, or specify a single choice and apply it to all entries.

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